
- #Zend studio dojo how to
- #Zend studio dojo software
Tutorial hearts - a card game for 4 players.Tutorial gomoku - an abstract strategy game tic-tac-toe style for 2 players.Tutorial reversi - an abstract strategy game played on an 8×8 uncheckered board for 2 players.Then, you should checkout the First steps with BGA Studio to make sure that runs fine.Īfter that, we strongly advise you to take one of these game creation tutorials: If you didn't already, check the presentations at the top of this page to get the basics.
#Zend studio dojo how to
Please see this page: How to join BGA developer team? Great, I'm in!. BGA developers guidelines (or Download as PDF).Focus on BGA game state machine (or Download as PDF).The BGA Framework at a glance (or Download as PDF).The 8 steps to create a board game on Board Game Arena (or Download as PDF).
5 reasons why you should use BGA Studio for your online board game (or Download as PDF).to start discovering BGA Studio, we prepared 5 "powerpoint" presentations for you: Original announcement on BGA forum: Discover BGA Studio in 5 presentations
#Zend studio dojo software
It is open to any gamer with software development skills :)
5.2 BGA Studio game components referenceīoard Game Arena Studio is a platform to build online board game adaptations using the Board Game Arena platform. 2 Discover BGA Studio in 5 presentations. Some usual board game elements image ressources. BGA Studio Cookbook - Tips and instructions on using API's, libraries and frameworks. BGA Code Sharing - Shared resources, projects on git hub, common code, other links. Wrapper: a JS component to wrap a element around its child, even if these elements are absolute positioned.
Undocumented component (if somebody knows please help with docs)
Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop). Stock: a JS component to manage and display a set of game elements displayed at a position. Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden. Counter: a JS component to manage a counter that can increase/decrease (ex: player's score). Draggable: a JS component to manage drag'n'drop actions. Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck.